Technology
Unreal Engine
Chambers of Couniacum is being built in Unreal Engine 5 to support atmospheric lighting, cinematic environments, and a richer sense of place.
Coffee Pillow Studio is building Chambers of Couniacum as a classic point-and-click adventure shaped by mystery, mood, and careful exploration.
A story-driven focus shapes a slower, more atmospheric sense of discovery, supported by cinematic camera work and cutscenes.
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Technology
Chambers of Couniacum is being built in Unreal Engine 5 to support atmospheric lighting, cinematic environments, and a richer sense of place.
Pipeline
Cineware and Cinema 4D are used to edit level content and are supported by Python scripts and a custom pipeline developed for fast iteration and efficient export.